This project was a collaborative effort between me and three other crew members to bring the "video game" world of the short film, "Echoes of the Forest" to life. I was responsible for creating the lightning and smoke VFX utilizing Unreal Engine's Niagara system. Additionally, I animated several character movements using the level sequencer to bring the models to life.
Software used: Unreal Engine
NOTE: The password for the vimeo link is - PrivateVoid; with the semicolon included.